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Heavy metal machines trophy
Heavy metal machines trophy







heavy metal machines trophy

The installation consists of the following stations:ĭefeating the Enigmatic Fortress will start a lengthy event chain that must be completed to gain its rewards. The Enigmatic Fortress uses regular components and can be countered by ships with high armor and mixed laser/kinetic weaponry. The components will not be able to be upgraded/changed even if better tech is available (jump drive included after fully repairing it).Įnigmatic Fortress Ī random class A star system in the galaxy will house the Enigmatic Fortress, a massive space station guarded by numerous unique defense platforms. Its Jump Drive will be upgraded to a Psi Jump Drive if the empire has the technology. Dreadnought is the same as listed above except that it loses Leviathan modifiers for Hull and Shields, but it receives two additional Hyper Shields.

  • Issue a special project to repair and use it that costs 50000 Engineering research.
  • Salvage the dreadnought for 5000 Energy and Minerals and 30x monthly (1000~5000) Engineering research.
  • The Automated Dreadnought uses regular ship components and can be countered by ships with high shielding and mixed laser/kinetic weaponry.ĭefeating the Automated Dreadnought gives the following two choices: In addition carrier ships have point defenses themselves.ĭefeating all 6 Asteroid Hives will grant 500 Energy and 2000 Society research in addition to allowing the system to be safely mined.Īutomated Dreadnought Īutomated Dreadnought patrolling the empty system's asteroid beltĪ random system in the galaxy with two habitable worlds will be defended by the Automated Dreadnought, an ancient warship of old locked in patrol mode. As a result carrier ships are the ideal counters as the Asteroid Hives have no point-defense themselves and launched strike craft will engage and destroy the enemy ones before attacking the guardians. The Asteroid Hives use only strike craft as their weapons.

    heavy metal machines trophy

    If the system is claimed with a Starbase the Asteroid Hives will awaken with the following MTTH based on the number of constructed mining stations: Entering the system for the first time will display an event window hinting that there's more to the system than meets the eye. Unlike conventional warships which consume energy and alloys, owned guardians must be kept fed and thus have a very high food upkeep.Īvailable only with the Leviathans DLC enabled.Ī random system in the galaxy will have an asteroid belt containing 5 unique crystalline asteroids with deposits of 6-8 Minerals and 6 unselectable asteroids with one of them producing a chirping-like sound.

    heavy metal machines trophy

    Reanimated guardians cannot be merged into fleets or be commanded by admirals, but they retain their original strength and power while taking up only 32 naval capacity, making them very useful even well into the late-game. AI empires will only attack a guardian if their fleet power is at least 40k.Īvailable only with the Necroids DLC enabled.Įmpire with the Reanimators or Permanent Employment civic that kill an organic guardian will gain the option to issue a special project that costs 10000 society research to resurrect the guardian on their side. Guardians get various bonuses to make them stronger based on the game difficulty. Defeating most guardians will start a Leviathan Parade Opportunity situation. Guardians have an immense amount of health and should only be engaged mid-late game. While one can just stumble over one during exploration, they can also be found with the help of the Curator Enclave. They are marked with a skull icon both in the fleet power box and on the galactic map, and the exact strength number can only be seen with debug mode on. They can be found in special predetermined systems and rival moons in size and mass. Guardians are extremely powerful Spaceborne aliens added in various DLCs.









    Heavy metal machines trophy